Video: https://youtu.be/UXDbMl7nQB4

Instructions from Video:

Sharing designs with friends, family, and colleagues is an essential step in the design process. Envisioneer offers many options for sharing the design. One of the options is the creation of 360 degree views. Use the Render Panoramic View tool to generate a rendered, 360 view that can be viewed using the HomeViewVR app. The resulting image incorporates light, shadows, reflections, and other realistic attributes for the ultimate virtual reality experience. The Render Panoramic View tool uses rendering tools to produce an image of exceptional quality. The rendering process occurs in two distinct stages, and each stage may include multiple passes. Once the view has been generated, you will be prompted to upload it for viewing with the VR app.

Select View>3D Cameras>Place New Camera

Left-click to insert the camera in the middle of the room that you would like a 360 view. The view will rotate around the camera so place it strategically in the room. Left-click again to indicate where you are looking initially.

Select View > Render Panoramic View.

In the Generate Panoramic View dialog, select the Options button. The Document Settings dialog box appears. Here you can adjust the settings for the quality of the rendered 360 views. These are the same controls used for still photo realistic renderings.  See these videos for more information on the settings: Lighting For Renderings, Materials for Rendering, Rendering Settings.

Click OK to accept the rendering settings. You are returned to the Generate Panoramic View dialog box.

Click the Step #1 Generate GI button to begin. The Global Illumination calculation begins. Global illumination determines how much light is given off by the sun or by lighting fixtures, and how much light is reflected off the surface of elements. Global illumination occurs in two or more passes. Once global illumination is complete, raytracing begins automatically. The view is updated in real-time during these calculations, and the Remaining Time and Elapsed time of each pass is displayed in the Progress area.

When the first stage is complete,  you can make adjustments to the brightness and intensity of the scene.

To adjust the overall brightness of the image, adjust the value in the Brightness edit box. Lower values darken the image, while higher values make it brighter.

To adjust the intensity of highlighted areas, adjust the value in the Burn edit box. This can be a decimal value between 0 and 1. Lower burn values will decrease the intensity of the highlights to avoid “burned out” areas in the image

To control the overall brightness of an image, adjust the Gamma value.

When you are satisfied with the scene, click the Step #2 Generate Faces button.

Now it will begin making faces of each of the views in the room to form a cube that will be used as a 360 view.

When the rendering is complete, the message Render Complete! appears in the Progress area. Now you can either save the image, open it in an editing application, or reset the view and render again.

If you do not want to keep the rendered image, click Reset. This resets the view to its original state, and you can render again if you wish.

If you want to make changes to the actual scene, like add a light fixture or apply a different material to an element, click Close, and then make the desired changes. When you are ready to render again, select View > Render Panoramic View.

When the panoramic rendering is complete, you will be prompted to upload it for viewing with the VR app, click the Upload To HomeViewVR button.

The Upload to HomeViewVR dialog box will appear. You must sign in or register for the app to move forward.  The Project will automatically populate its name from the information in the Project Manager (File>Project Manager) you can click the button to change the name. Once you are ready click the Upload Panoramic View button. Once it is uploaded it will report back Upload Succeeded!

For information on how to use the HomeViewVR app, visit this webpage.